Projects People Videos Talks Publications Collaborator's Publications Bibliography
Scientific exploration thrives in virtual reality; thus, our research group uses this medium to aid archeologists, geologists, biologists, and other researchers in their respective discovery processes. Virtual reality also provides a holistically distinctive experience; data collection, composition, and examination all carry new meaning in a virtual environment. We utilize this feature to establish new visualization and data analysis methods.
2008 | |
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[Keefe et al., 2008] Daniel Keefe, Daniel Acevedo, Jadrian Miles, Fritz Drury, Sharon Swartz, and David H. Laidlaw. Scientific Sketching for Collaborative VR Visualization Design. IEEE Transactions on Visualization and Computer Graphics, 2008. In Press (pdf) (bibtex: Keefe-2008-SSF). |
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[Keefe et al., 2008] Daniel Keefe, Robert Zeleznik, and David H. Laidlaw. Tech-note: Dynamic Dragging for Input of 3D Trajectories. In IEEE Symposium on 3D User Interfaces, 2008. (pdf) (bibtex: Keefe-2008-TDD). |
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[LaViola et al., 2008] Joseph LaViola, Prabhat, Andrew Forsberg, David H. Laidlaw, and Andries van Dam. Virtual Reality-Based Interactive Scientific Visualization Environments. In Interactive Visualization: A State-of-the-Art Survey. Springer Verlag, 2008. In Press (bibtex: LaViola-2008-VRI). |
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2007 | |
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[Chen et al., 2007] Jian Chen, Andrew Forsberg, Sharon Swartz, and David H. Laidlaw. Interactive Multiple Scale Small Multiples. IEEE Visualization 2007 Poster Compendium, November 2007. (pdf) (bibtex: Chen-2007-MSM). |
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[Chen et al., 2007] Jian Chen, Victoria Interrante, William Ribarsky, and David H. Laidlaw. Getting Human-Centered Computing and Scientific Visualization Married: the Myth and Critical issues. IEEE Visualization Panel, Oct 2007. (pdf) (bibtex: Chen-2007-HVP). |
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[Keefe et al., 2007] Daniel Keefe, Robert Zeleznik, and David H. Laidlaw. Drawing on Air: Input Techniques for Controlled 3D Line Illustration. IEEE Transactions on Visualization and Computer Graphics, 13(5):1067-1080, September/October 2007. (pdf) (bibtex: Keefe-2007-DOA). |
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[Keefe and Laidlaw, 2007] Daniel Keefe and David H. Laidlaw. Analysis of Performance in Precise 3D Curve Input Tasks in Virtual Reality. IEEE Visualization 2007 Poster, 2007. (pdf) (bibtex: Keefe-2007-APP). |
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[Keefe, 2007] Daniel Keefe. Interactive 3D Drawing for Free-Form Modeling in Scientific Visualization and Art: Tools, Methodologies, and Theoretical Foundations. PhD thesis, Brown University, 2007. (pdf) (bibtex: Keefe-2007-I3D). |
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[Keefe, 2007] Daniel Keefe. PhD Defense Talk. Brown University, 2007. Unpublished (pdf) (bibtex: Keefe-2007-DEF). |
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[LaViola et al., 2007] Joseph LaViola, Prabhat, Andrew Forsberg, David H. Laidlaw, and Andries van Dam. Virtual Reality-Based Interactive Scientific Visualization Environments. In Interactive Visualization: A State-of-the-Art Survey. Springer Verlag, 2008. In Press (pdf) (doc) (bibtex: LaViola-2007-VRI). |
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[Prabhat et al., 2007] Prabhat, Andrew Forsberg, Michael Katzourin, Kristi Wharton, and Mel Slater. A Comparative Study of Desktop, Fishtank and Cave Systems for the Exploration of Volume Rendered Confocal Data Sets. IEEE Transactions on Visualization and Computer Graphics, 2007. In Press (bibtex: Prabhat-2007-CSD). |
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2006 | |
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[Demiralp et al., 2006] Cagatay Demiralp, Cullen Jackson, David Karelitz, Song Zhang, and David H. Laidlaw. CAVE and Fishtank Virtual-Reality Displays: A Qualitative and Quantitative Comparison. IEEE Transactions on Visualization and Computer Graphics, 12(3):323-330, May 2006. (pdf) (bibtex: Demiralp-2006-CFV). |
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[Kostandov et al., 2006] Mykhaylo Kostandov, Radu Jianu, Wenjin Zhou, and Tomer Moscovich. Interactive Layered Character Animation in Immersive Virtual Environments. ACM Siggraph 2006 Poster Compendium, August 2006. (pdf) (bibtex: Kostandov-2006-ILC). |
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2005 | |
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[Keefe and Laidlaw, 2005] Daniel Keefe and David H. Laidlaw. A Haptic Interface for Creating Smooth 3D Curves with Varying Line Weight. In Proceesings SIGGRAPH, Posters Program, 2005. (pdf) (bibtex: Keefe-2005-HIC). |
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[Keefe and Laidlaw, 2005] Daniel Keefe and David H. Laidlaw. A Haptic Interface for Creating Smooth 3D Curves with Varying Line Weight (POSTER), 2005. (pdf) (bibtex: Keefe-2005-HIP). |
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[Pivkin et al., 2005] Igor Pivkin, Eduardo Hueso, Rachel Weinstein, David H. Laidlaw, Sharon Swartz, and George Karniadakis. Simulation and Visualization of Air Flow Around Bat Wings During Flight. In Proceedings of International Conference on Computational Science, pages 689-694, 2005. (pdf) (bibtex: Pivkin-2005-SVA). |
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[Schulze et al., 2005] Jürgen Schulze, Andrew Forsberg, Kleppe, Robert Zeleznik, and David H. Laidlaw. Characterizing the Effect of Level of Immersion on a 3D Marking Task. In Proceedings of HCI International, Las Vegas, NE, July 2005. (pdf) (bibtex: Schulze-2005-CTE). |
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2004 | |
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[Forsberg and Yang, 2004] Andrew Forsberg and Nicholas Yang. A UserFriendly Approach to Registering a 6-DOF Tracker with a Display. In Proceedings of the 8th International Immersive Projection Technology Workshop, Iowa State University, Ames, IA, May 2004. (pdf) (bibtex: Forsberg-2004-UAR). |
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[Hueso et al., 2004] Eduardo Hueso, Igor Pivkin, Sharon Swartz, David H. Laidlaw, George Karniadakis, and Kenneth Breuer. Visualization of Vortices in Simulated Airflow around Bat Wings During Flight. IEEE Visualization 2004 Poster Compendium, October 2004. (pdf) (ppz) (zip) (bibtex: Hueso-2004-VVS). |
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[LaViola et al., 2004] Joseph LaViola, Daniel Keefe, Robert Zeleznik, and Daniel Acevedo. Case Studies in Building Custom Input Devices for Virtual Environment Interaction. In VR 2004 Workshop: Beyond Glove and Wand Based Interaction, Chicago, IL, March 2004. (pdf) (bibtex: LaViola-2004-CSB). |
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[Lemmerman and Forsberg, 2004] Dmitri Lemmerman and Andrew Forsberg. Adapting Event-Based Applications for Synchronization in VR Clusters. In Proceedings of the 8th International Immersive Projection Technology Workshop, Iowa State University, Ames, IA, May 2004. (pdf) (bibtex: Lemmerman-2004-AEA). |
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[Schulze and Forsberg, 2004] Jürgen Schulze and Andrew Forsberg. A Comparison of a Cave and a Fish Tank VR System for Counting Biological Features in a Volume. Technical report, Brown University, 2004. (pdf) (bibtex: Schulze-2004-CCF). |
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[Sobel et al., 2004] Jason Sobel, Andrew Forsberg, David H. Laidlaw, Robert Zeleznik, Daniel Keefe, Igor Pivkin, George Karniadakis, Peter Richardson, and Sharon Swartz. Particle Flurries: Synoptic 3D Pulsatile Flow Visualization. IEEE Computer Graphics and Applications, 24(2):76-85, March/April 2004. (pdf) (bibtex: Sobel-2004-PFC). |
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[Weinstein et al., 2004] Rachel Weinstein, Eduardo Hueso, Igor Pivkin, Sharon Swartz, David H. Laidlaw, George Karniadakis, and Kenneth Breuer. Simulation and Visualization of Flow Around Bat Wings During Flight. ACM SIGGRAPH 2004 Poster Compendium, August 2004. (pdf) (bibtex: Weinstein-2004-SVF). |
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[Zhang et al., 2004] Song Zhang, Mark Bastin, David H. Laidlaw, Saurabh Sinha, Paul A. Armitage, and Thomas S. Deisboeck. Visualization and Analysis of White Matter Structural Asymmetry in Diffusion Tensor MR Imaging Data. Magnetic Resonance in Medicine, 51(1):140-147, 2004. (pdf) (bibtex: Zhang-2004-VAW). |
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2003 | |
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[Demiralp et al., 2003] Cagatay Demiralp, David H. Laidlaw, Cullen Jackson, Daniel Keefe, and Song Zhang. Subjective Usefulness of CAVE and Fish Tank VR Display Systems for a Scientific Visualization Application. In IEEE Visualization Poster Compendium, Seattle, WA, 2003. (pdf) (bibtex: Demiralp-2003-SUC). |
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[Hueso, 2003] Eduardo Hueso. Visualizing Vortices in Simulated Air Flow around Bat Wings during Flight. Technical Report CS-03-25, Master's Project, Computer Science Department, Brown University, Providence, RI, December 2003. (pdf) (bibtex: Hueso-2003-VVS). |
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[Jackson et al., 2003] Cullen Jackson, Daniel Acevedo, David H. Laidlaw, Fritz Drury, Eileen Vote, and Daniel Keefe. Designer-critiqued Comparison of 2D Vector Visualization Methods: A Pilot Study. In SIGGRAPH 2003 Sketches and Applications. ACM SIGGRAPH, 2003. (pdf) (bibtex: Jackson-2003-DCC). |
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[Karelitz et al., 2003] David Karelitz, Daniel Keefe, and David H. Laidlaw. Using CavePainting to Create Scientific Visualizations. Technical Report CS-03-26, Master's Project, Computer Science Department, Brown University, Providence, RI, 2003. (pdf) (ppt) (bibtex: Karelitz-2003-UCT). |
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[Karelitz et al., 2003] David Karelitz, Daniel Keefe, and David H. Laidlaw. Using CavePainting to Create Scientific Visualizations. In Proceedings IEEE Visualization, Posters Compendium, page 109, October 2003. (pdf) (bibtex: Karelitz-2003-UCC). |
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[McClain, 2003] Andrew McClain. CaveSculpture: Creating sculpture from CavePaintings. Technical Report CS-03-27, Master's Project, Computer Science Department, Brown University, Providence, RI, 2003. (pdf) (bibtex: McClain-2003-CCS). |
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[Pivkin et al., 2003] Igor Pivkin, Peter Richardson, David H. Laidlaw, and George Karniadakis. The Combined Effect of Pulsatile Inflow and Unsteady Geometry on Flow in Coronary Arteries. In Proceedings of International Symposium on Modeling of Physiological Flows, 2003. (pdf) (ps) (bibtex: Pivkin-2003-CEP). |
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[Sobel, 2003] Jason Sobel. SciVL: A Descriptive Language for 2D Multivariate Scientific Visualization Synthesis. Technical Report CS-03-24, Master's Project, Computer Science Department, Brown University, Providence, RI, 2003. (pdf) (ppt) (bibtex: Sobel-2003-SVL). |
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[Vote et al., 2003] Eileen Vote, Daniel Acevedo, Cullen Jackson, Jason Sobel, and David H. Laidlaw. Design-by-Example: A Schema for Designing Visualizations Using Examples from Art. In SIGGRAPH 2003 Sketches and Applications. ACM SIGGRAPH, 2003. (pdf) (bibtex: Vote-2003-DBE). |
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[Zhang et al., 2003] Song Zhang, Cagatay Demiralp, and David H. Laidlaw. Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces. IEEE Transactions on Visualization and Computer Graphics, 9(4):454-462, October 2003. (pdf) (bibtex: Zhang-2003-VDT). |
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2002 | |
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[DaSilva et al., 2002] Marco DaSilva, Song Zhang, Cagatay Demiralp, and David H. Laidlaw. Visualizing the Differences between Diffusion Tensor Volume Images. In Proceedings ISMRM Workshop in Diffusion MRI: Biophysical Issues, pages 237-238, March 2002. (pdf) (bibtex: DaSilva-2002-VDD). |
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[Jackson et al., 2002] Cullen Jackson, David Karelitz, Sean A. Cannella, and David H. Laidlaw. The Great Potato Search: The Effects of Visual Context on Users Feature Search and Recognition Abilities in an IVR Scene. In Poster Proceedings of IEEE Visualization, October 2002. (pdf) (bibtex: Jackson-2002-TGP). |
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[Rubin and Keefe, 2002] Cynthia B. Rubin and Daniel Keefe. Hiding Spaces: A Cave of Elusive Immateriality. In SIGGRAPH 2002 Conference Abstracts and Applications, July 2002. (pdf) (bibtex: Rubin-2002-HSC). |
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[Vote et al., 2002] Eileen Vote, Daniel Acevedo, David H. Laidlaw, and Martha Joukowsky. Discovering Petra: Archaeological Analysis in VR. IEEE Computer Graphics and Applications, 22(5):38-50, September/October 2002. (pdf) (bibtex: Vote-2002-DPA). |
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[Weinstein et al., 2002] Rachel Weinstein, Igor Pivkin, Sharon Swartz, David H. Laidlaw, George Karniadakis, and Kenneth Breuer. Simulation and Visualization of Air Flow Around Bat Wings During Flight. Technical Report CS-02-16, Brown University Computer Science Department, August 2002. (pdf) (bibtex: Weinstein-2002-SAV). |
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[Zeleznik et al., 2002] Robert Zeleznik, Joseph LaViola, Daniel Acevedo, and Daniel Keefe. Pop through buttons for virtual environment navigation and interaction. In Proceedings of Virtual Reality 2002, pages 127-134, March 2002. (pdf) (bibtex: Zeleznik-2002-PTB). |
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[Zhang and Laidlaw, 2002] Song Zhang and David H. Laidlaw. Hierarchical Clustering of Streamtubes. Technical Report CS-02-18, Brown University Computer Science Department, August 2002. (pdf) (bibtex: Zhang-2002-HCO). |
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[Zhang et al., 2002] Song Zhang, David H. Laidlaw, Mark Bastin, Saurabh Sinha, and Thomas S. Deisboeck. Application of DTI Visualization and Analysis on a Data Set from a Brain Tumor Patient. In IEEE Visualization Poster Compendium, October 2002. (pdf) (bibtex: Zhang-2002-AOD). |
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[van Dam et al., 2002] Andries van Dam, David H. Laidlaw, and Rosemary Michelle Simpson. Experiments in Immersive Virtual Reality for Scientific Visualization. Computers and Graphics, 26(4):535-555, August 2002. (pdf) (bibtex: vanDam-2002-EIV). |
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2001 | |
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[Acevedo et al., 2001] Daniel Acevedo, Eileen Vote, David H. Laidlaw, and Martha Joukowsky. Archaeological Data Visualization in VR: Analysis of Lamp Finds at the Great Temple of Petra, a Case Study. In Proceedings IEEE Visualization 2001 (BEST CASE-STUDY AWARD), pages 493-496, October 2001. (pdf) (bibtex: Acevedo-2001-ADV). |
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[DaSilva et al., 2001] Marco DaSilva, Song Zhang, Cagatay Demiralp, and David H. Laidlaw. Visualizing Diffusion Tensor Volume Differences. In Visualization '01 Work in Progress Proceedings, pages 16-17, October 2001. (pdf) (bibtex: DaSilva-2001-VDT). |
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[Healey et al., 2001] Christopher G. Healey, Victoria Interrante, davidkremers, David H. Laidlaw, and Penny Rheingans. Nonphotorealistic Rendering in Scientific Visualization. In Course Notes of SIGGRAPH 2001, volume Course 32, August 2001. (pdf) (bibtex: Healey-2001-NRS). |
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[Keefe et al., 2001] Daniel Keefe, Daniel Acevedo, Tomer Moscovich, David H. Laidlaw, and Joseph LaViola. CavePainting: A Fully Immersive 3D Artistic Medium and Interactive Experience. In Proceedings of ACM Symposium on Interactive 3D Graphics, pages 85-93, March 2001. (pdf) (bibtex: Keefe-2001-CPF). |
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[LaViola et al., 2001] Joseph LaViola, Daniel Acevedo, Daniel Keefe, and Robert Zeleznik. Hands-Free Multi-Scale Navigation in Virtual Environments. In Proceedings of ACM Symposium on Interactive 3D Graphics 2001, pages 9-15, March 2001. (pdf) (bibtex: LaViola-2001-HFM). |
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[Laidlaw, 2001] David H. Laidlaw. Loose, Artistic ``Textures'' for Visualization. IEEE Computer Graphics and Applications, 21(2):6-9, March/April 2001. (pdf) (bibtex: Laidlaw-2001-LAT). |
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[Laidlaw et al., 2001] David H. Laidlaw, Michael Kirby, J. Scott Davidson, Timothy Miller, Marco DaSilva, William Warren, and Michael Tarr. Quantitative Comparative Evaluation of 2D Vector Field Visualization Methods. In Proceedings of IEEE Visualization 2001, pages 143-150. IEEE, October 2001. (pdf) (bibtex: Laidlaw-2001-QCE). |
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[Rhyne et al., 2001] Theresa-Marie Rhyne, David H. Laidlaw, Christopher G. Healey, Victoria Interrante, and David Duke. Realism, Expressionism, and Abstraction: Applying Art Techniques to Visualization. In Proceedings of IEEE Visualization Conference, pages 523-526, San Diego, California, October 2001. (pdf) (bibtex: Rhyne-2001-REA). |
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[Schkolne and Keefe, 2001] Steven Schkolne and Daniel Keefe. Visual Space After Virtual Reality. In Young VR 2001, December 2001. (pdf) (doc) (bibtex: Schkolne-2001-VSA). |
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[Severance et al., 2001] Kurt Severance, Paul Brewster, Barry Lazos, and Daniel Keefe. Wind Tunnel Data Fusion and Visualization in an Immersive Environment: A Case Study. In Proceedings of IEEE Visualization 2001, pages 505-508, October 2001. (pdf) (bibtex: Severance-2001-WTD). |
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[Zhang et al., 2001] Song Zhang, Cagatay Demiralp, Daniel Keefe, Marco DaSilva, Benjamin D. Greenberg, Peter J. Basser, Carlo Pierpaoli, E. A. Chiocca, T. S. Deisboeck, and David H. Laidlaw. An Immersive Virtual Environment for DT-MRI Volume Visualization Applications: a Case Study. In Proceedings of IEEE Visualization 2001, pages 437-440, October 2001. (pdf) (bibtex: Zhang-2001-IVE). |
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[Zhang et al., 2001] Song Zhang, Cagatay Demiralp, Marco DaSilva, Daniel Keefe, David H. Laidlaw, Benjamin D. Greenberg, Peter J. Basser, Carlo Pierpaoli, E.A. Chiocca, and T. S. Diesboeck. Toward Application of Virtual Reality to Visualization of DT-MRI Volumes. In Proceedings MICCAI, October 2001. (pdf) (bibtex: Zhang-2001-TAV). |
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[Zhang and Laidlaw, 2001] Song Zhang and David H. Laidlaw. Elucidating Neural Structure in Diffusion Tensor MRI Volumes using Streamtubes and Streamsurfaces. In Proc. 9th International Society of MR in Medicine, April 2001. (pdf) (bibtex: Zhang-2001-ENS). |
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2000 | |
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[Acevedo et al., 2000] Daniel Acevedo, Eileen Vote, David H. Laidlaw, and Martha Joukowsky. ARCHAVE: A Virtual Environment for Archaeological Research. In Work in Progress Proceedings of IEEE Visualization'00, October 2000. (pdf) (bibtex: Acevedo-2000-AVE). |
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[DaSilva et al., 2000] Marco DaSilva, David H. Laidlaw, and J. Michael Tyszka. Reducing Errors due to Partial-Volume Effects and Noise in Pressure Maps Calculated for MR Velocity Data. In Proc. 8th International Society for MR in Medicine, April 2000. (bibtex: DaSilva-2000-RED). |
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[Forsberg et al., 2000] Andrew Forsberg, Michael Kirby, David H. Laidlaw, George Karniadakis, Andries van Dam, and Jonathan L. Elion. Immersive Virtual Reality for Visualizing Flow Through an Artery. In Proceedings of IEEE Visualization 2000, pages 457-460. IEEE Computer Society Press, October 2000. (pdf) (bibtex: Forsberg-2000-IVR). |
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[Laidlaw, 2000] David H. Laidlaw. Applying Concepts from Oil Painting and Art to Visualization. Sidebar in IEEE Computer Graphics and Applications, January 2000. (bibtex: Laidlaw-2000-ACO). |
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[Vote et al., 2000] Eileen Vote, Daniel Acevedo, David H. Laidlaw, and Martha Joukowsky. ARCHAVE: A Virtual Environment for Archaeological Research. In Proceedings of Computer Applications in Archaeology 2000, BAR International Series 931, pages 313-316, Oxford, England, April 2000. Archaeopress. (pdf) (bibtex: Vote-2000-AAV). |
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[Vote et al., 2000] Eileen Vote, Daniel Acevedo, Martha Joukowsky, and David H. Laidlaw. What's Virtual Reality Good For? The ARCHAVE System— Problems and Possibilities. In Proc. Virtual Archaeology between Scientific Research Territorial Marketing (VAST), pages 83-86, November 2000. (pdf) (bibtex: Vote-2000-VRS). |
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[Zhang et al., 2000] Song Zhang, Charles T. Curry, Daniel S. Morris, and David H. Laidlaw. Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces. Poster at Human Brain Project Annual Meeting, NIH, Bethesda, MD, May 2000. (pdf) (bibtex: Zhang-2000-VDT). |
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[Zhang et al., 2000] Song Zhang, Charles T. Curry, Daniel S. Morris, and David H. Laidlaw. Streamtubes and Streamsurfaces for Visualizing Diffusion Tensor MRI Volume Images. In Visualization '00 Work in Progress, October 2000. (pdf) (bibtex: Zhang-2000-SSV). |
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[fred_leymarie et al., 2000] Frederic Leymarie, David Cooper, Martha Joukowsky, Benjamin Kimia, David H. Laidlaw, David Mumford, and Eileen Vote. The SHAPE Lab—New Technology and Software for Archaeologists. In Proceedings of Computer Applications in Archaeology 2000, BAR International Series 931, pages 79-89, Oxford, England, April 2000. Archaeopress. (pdf) (bibtex: Leymarie-2000-SLN). |
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[van Dam et al., 2000] Andries van Dam, Andrew Forsberg, David H. Laidlaw, Joseph LaViola, and Rosemary Michelle Simpson. Immersive VR for Scientific Visualization: A Progress Report. IEEE Computer Graphics and Applications, 20(6):26-52, November/December 2000. (pdf) (bibtex: vanDam-2000-IVR). |
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1999 | |
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[Kirby et al., 1999] Michael Kirby, H. Marmanis, and David H. Laidlaw. Visualizing Multivalued Data from 2D Incompressible Flows Using Concepts from Painting. In Proceedings of IEEE Visualization 1999, pages 333-340, 1999. (pdf) (bibtex: Kirby-1999-VMD). |
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[Swan et al., 1999] J. Edward Swan, Victoria Interrante, David H. Laidlaw, Theresa-Marie Rhyne, and Tamara Munzner. Visualization Needs More Visual Design! Sensory Design Issues as a Driving Problem for Visualization Research. In Proceedings of IEEE Visualization Conference, pages 485-490, San Francisco, California, 1999. (pdf) (bibtex: Swan-1999-VNM). |
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1998 | |
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[Laidlaw et al., 1998] David H. Laidlaw, davidkremers, Felice Frankel, Victoria Interrante, and Thomas F. Banchoff. Panel: Art and Visualization: Oil and Water? In Proceedings of IEEE Visualization Conference, pages 507-509, Research Triangle Park, North Carolina, October 18—23 1998. (pdf) (bibtex: Laidlaw-1998-AVO). |
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[Laidlaw et al., 1998] David H. Laidlaw, davidkremers, Eric T. Ahrens, and Matthew J. Avalos. Visually Representing Multi-valued Scientific Data Using Concepts from Oil Painting. In SIGGRAPH '98 Visual Proceedings (sketch), page 249, August 1998. (pdf) (bibtex: Laidlaw-1998-VRM). |
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[Laidlaw et al., 1998] David H. Laidlaw, Eric T. Ahrens, davidkremers, Matthew J. Avalos, Carol Readhead, and Russell E. Jacobs. Visualizing Diffusion Tensor Images of the Mouse Spinal Cord. In Proceedings of IEEE Visualization 1998, pages 127-134. IEEE Computer Society Press, October 1998. (pdf) (bibtex: Laidlaw-1998-VDT). |
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1995 | |
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[Fleischer et al., 1995] Kurt W. Fleischer, David H. Laidlaw, Bena L. Currin, and Alan H. Barr. Cellular Texture Generation. Proceedings of SIGGRAPH, Computer Graphics, 29(4):239-248, August 1995. (pdf) (bibtex: Fleischer-1995-CTG). |
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1990 | |
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[Kirk et al., 1990] David B. Kirk, David H. Laidlaw, and Alan H. Barr. Registration and Computational Staining of Multiple MRI Data Sets. In Proceedings of AUSGRAPH 1990, September 1990. (bibtex: Kirk-1990-RCS). |
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1989 | |
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[Upson et al., 1989] Craig Upson, Thomas Faulhaber Jr., David Kamins, David H. Laidlaw, David Schlegel, Jeffrey Vroom, Robert Gurwitz, and Andries van Dam. The Application Visualization System: A Computational Environment for Scientific Visualization. IEEE Computer Graphics and Applications, 9(4):30-42, July 1989. (pdf) (bibtex: Upson-1989-AVS). |
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2003 | |
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[Higher Learning Magazine, 2003] Higher Learning Magazine. The SHAPE Lab. Higher Learning Magazine, May/June 2003. (pdf) (bibtex: Shape-2003-SHA). |
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2008 | |
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[Islam, 2008] Sidra Islam. Test Paper. In Preceedings of Tests, 2008. (bibtex: Sidra-2008-RVP). |
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2007 | |
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[Grey, 2007] Jen Grey. Daniel Keefe, Cavepainter. ACM SIGGRAPH Arts, October 2007. (pdf) (bibtex: Grey-2007-DKC). |
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[Piquepaille, 2007] Roland Piquepaille. Drawing on Air with Haptics in 3D. Slashdot.com, September 2007. (pdf) (bibtex: Piquepaille-2007-DAH). |
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[dfk et al., 2007] dfk, daf, jadrian, fdrury, swartz, and dhl. Scientific Sketching: An Experimentally Refined Methodology for Designing Visualizations with Artists. IEEE Transactions on Visualization and Computer Graphics, 2007. In Review (pdf) (bibtex: Keefe-2007-SSE). |
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2006 | |
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[Dachselt and Hubner, 2006] Raimund Dachselt and Anett Hubner. Three-dimensional menus: A survey and taxonomy. Computers and Graphics, 2006. In Press (pdf) (bibtex: Dachselt-2006-TMS). |
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2005 | |
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[Figueroa et al., 2005] Pablo Figueroa, Walter F. Bischof, Pierre Boulanger, and H. James Hoover. Efficient comparison of platform alternatives in interactive virtual reality applications. International Journal of Human-Computer Studies, 62(1):73-103, January 2005. (pdf) (bibtex: Figueroa-2005-ECP). |
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[Sutcliffe et al., 2005] Alistair Sutcliffe, Brian Gault, and Jae-Eun Shin. Presence, memory and interaction in virtual environments. International Journal of Human-Computer Studies, 62(3):307-327, March 2005. (pdf) (bibtex: Sutcliffe-2005-PMI). |
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2004 | |
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[Todd, 2004] James T. Todd. The Visual Perception of 3D Shape. Trends in cognitive Sciences, 8(3):115-121, March 2004. (pdf) (bibtex: Todd-2004-VP3). |
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2003 | |
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[BDH Editor, 2003] BDH Editor. Daniel Keefe's 'Sailing a Dhow in Tanzania: A Cave Painting', April 2003. (pdf) (bibtex: BDH-2003-DKS). |
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[Curtis, 2003] Mary Jo Curtis. Scientists and artists partner to create virtual Petra. George Street Journal, 27, February 2003. (pdf) (bibtex: Curtis-2003-SAP). |
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[Curtis, 2003] Mary Jo Curtis. Cave Painting for the 21st Century. George Street Journal, April 2003. (pdf) (bibtex: Curtis-2003-CPF). |
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[Freeman et al., 2003] William T. Freeman, Joshua B. Tenenbaum, and Egon C. Pasztor. Learning Style Translation for the Lines of a Drawing. ACM Transactions on Graphics, 22(1):33-46, January 2003. (pdf) (bibtex: Freeman-2003-LST). |
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[Pelli et al., 2003] D.G. Pelli, B. Farell, and D. C. Moore. The remarkable inefficiency of word recognition. Nature, 423:752-756, June 2003. (pdf) (bibtex: Pelli-2003-RIW). |
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[Wolkin et al., 2003] Adam Wolkin, Steven J. Choi, Sandor Szilagyi, Michael Sanfilipo, John P. Rotrosen, and Kelvin O. Lim. Inferior Frontal White Matter Anisotropy and Negative Symptoms of Schizophrenia: A Diffusion Tensor Imaging Study. American Journal of Psychiatry, 160:572-574, 2003. (pdf) (bibtex: Wolkin-2003-IFW). |
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2002 | |
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[Bowman et al., 2002] Doug A. Bowman, Ameya Datey, Young Sam Ryu, Umer Farooq, and Omar Vasnaik. Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments. In Proceedings of the Human Factors and Ergonomics Society Annual Meeting, pages 2134-2138, 2002. (pdf) (bibtex: Bowman-2002-ECH). |
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[Brun et al., 2002] A. Brun, M. Bjornemo, R. Kikinis, and C.-F. Westin. White Matter Tractography Using Sequential Importance Sampling. In ISMRM 2002, page 1131, 2002. (pdf) (bibtex: Brun-2002-WMT). |
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[Buxton, 2002] Rick Buxton. Figures for Diffusion and the MR Signal, 2002. (pdf) (bibtex: Buxton-2002-FIG). |
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[Buxton, 2002] Rick Buxton. Diffusion and the MR Signal, 2002. (pdf) (bibtex: Buxton-2002-DAT). |
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