#include <std/hash.H>
#include <std/strings.H>
#include <mlib/points.H>
#include "AnimObj.H"
Go to the source code of this file.
Namespaces | |
namespace | InSpace |
Defines | |
#define | OUTSIDE_GLUE_CORE |
Static class, handles animated objects. |
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Static class, handles animated objects.
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