#include <EventNet.H>
Public Member Functions | |
EventBufferNetMsg (const Array< EventRef > &msgEventBuffer) | |
EventBufferNetMsg () | |
virtual | ~EventBufferNetMsg () |
G3D::uint32 | type () const |
void | serialize (BinaryOutput &b) const |
void | deserialize (BinaryInput &b) |
Public Attributes | |
Array< EventRef > | eventBuffer |
VRG3D::EventBufferNetMsg::EventBufferNetMsg | ( | const Array< EventRef > & | msgEventBuffer | ) | [inline] |
References eventBuffer.
VRG3D::EventBufferNetMsg::EventBufferNetMsg | ( | ) | [inline] |
virtual VRG3D::EventBufferNetMsg::~EventBufferNetMsg | ( | ) | [inline, virtual] |
G3D::uint32 VRG3D::EventBufferNetMsg::type | ( | ) | const [inline] |
void VRG3D::EventBufferNetMsg::serialize | ( | BinaryOutput & | b | ) | const [inline] |
References eventBuffer.
void VRG3D::EventBufferNetMsg::deserialize | ( | BinaryInput & | b | ) | [inline] |
References eventBuffer.
Referenced by deserialize(), EventBufferNetMsg(), and serialize().