deserialize(BinaryInput &b) | VRG3D::EventBufferNetMsg | [inline] |
eventBuffer | VRG3D::EventBufferNetMsg | |
EventBufferNetMsg(const Array< EventRef > &msgEventBuffer) | VRG3D::EventBufferNetMsg | [inline] |
EventBufferNetMsg() | VRG3D::EventBufferNetMsg | [inline] |
serialize(BinaryOutput &b) const | VRG3D::EventBufferNetMsg | [inline] |
type() const | VRG3D::EventBufferNetMsg | [inline] |
~EventBufferNetMsg() | VRG3D::EventBufferNetMsg | [inline, virtual] |