#include <SoundMgr.H>
Static Public Member Functions | |
static void | addImplementation (SoundImplementationRef simp) |
static void | setListenerLoc (const CoordinateFrame &m) |
static void | setListenerVel (const Vector3 &v) |
static void | setListenerGain (float g) |
static void | load (const std::string &filename) |
static void | play (const std::string &filename) |
static void | stop (const std::string &filename) |
static void | deleteSound (const std::string &filename) |
static void | setParam (const std::string &filename, const SOUNDPARAM param, const float value) |
static void IS3D::SoundMgr::addImplementation | ( | SoundImplementationRef | simp | ) | [static] |
static void IS3D::SoundMgr::setListenerLoc | ( | const CoordinateFrame & | m | ) | [static] |
static void IS3D::SoundMgr::setListenerVel | ( | const Vector3 & | v | ) | [static] |
static void IS3D::SoundMgr::setListenerGain | ( | float | g | ) | [static] |
static void IS3D::SoundMgr::load | ( | const std::string & | filename | ) | [static] |
static void IS3D::SoundMgr::play | ( | const std::string & | filename | ) | [static] |
static void IS3D::SoundMgr::stop | ( | const std::string & | filename | ) | [static] |
static void IS3D::SoundMgr::deleteSound | ( | const std::string & | filename | ) | [static] |
static void IS3D::SoundMgr::setParam | ( | const std::string & | filename, | |
const SOUNDPARAM | param, | |||
const float | value | |||
) | [static] |