addImplementation(SoundImplementationRef simp) | IS3D::SoundMgr | [static] |
deleteSound(const std::string &filename) | IS3D::SoundMgr | [static] |
load(const std::string &filename) | IS3D::SoundMgr | [static] |
play(const std::string &filename) | IS3D::SoundMgr | [static] |
setListenerGain(float g) | IS3D::SoundMgr | [static] |
setListenerLoc(const CoordinateFrame &m) | IS3D::SoundMgr | [static] |
setListenerVel(const Vector3 &v) | IS3D::SoundMgr | [static] |
setParam(const std::string &filename, const SOUNDPARAM param, const float value) | IS3D::SoundMgr | [static] |
stop(const std::string &filename) | IS3D::SoundMgr | [static] |