IS3D::DebugDraw Class Reference

#include <DebugDraw.H>

Inherits IS3D::DrawObj.

List of all members.

Public Member Functions

 DebugDraw ()
virtual ~DebugDraw ()
void printf (const char *fmt,...)
void print (const std::string &msg)
void println (const std::string &msg)
void println ()
void clear ()
void watchVector (const std::string &name, Vector3 *posDataPtr, Vector3 *dirDataPtr, bool dataIsInRoomCoords=false, Color4 color=Color3::orange())
void watchPoint (const std::string &name, Vector3 *posDataPtr, bool dataIsInRoomCoords=false, Color4 color=Color3::red())
void draw ()
 Override this function and place your G3D draw calls inside it.


Constructor & Destructor Documentation

IS3D::DebugDraw::DebugDraw (  ) 

virtual IS3D::DebugDraw::~DebugDraw (  )  [virtual]


Member Function Documentation

void IS3D::DebugDraw::printf ( const char *  fmt,
  ... 
)

void IS3D::DebugDraw::print ( const std::string &  msg  ) 

void IS3D::DebugDraw::println ( const std::string &  msg  ) 

void IS3D::DebugDraw::println (  ) 

void IS3D::DebugDraw::clear (  ) 

void IS3D::DebugDraw::watchVector ( const std::string &  name,
Vector3 *  posDataPtr,
Vector3 *  dirDataPtr,
bool  dataIsInRoomCoords = false,
Color4  color = Color3::orange() 
)

void IS3D::DebugDraw::watchPoint ( const std::string &  name,
Vector3 *  posDataPtr,
bool  dataIsInRoomCoords = false,
Color4  color = Color3::red() 
)

void IS3D::DebugDraw::draw (  )  [virtual]

Override this function and place your G3D draw calls inside it.

Implements IS3D::DrawObj.


The documentation for this class was generated from the following file:

Generated on Wed Jan 26 06:31:20 2011 for IS3D by  doxygen 1.5.6