IS3D::AnimMgr Class Reference

#include <AnimMgr.H>

List of all members.

Static Public Member Functions

static void registerAnimObj (AnimObj *obj)
static void removeAnimObj (AnimObj *obj)
static int getNumAnimObjs ()
static AnimObjgetAnimObj (int i)
static bool getPaused ()
static void setPaused (bool p)
static void runAnimations ()

Static Protected Attributes

static Array< AnimObj * > _objs
static Array< AnimObj * > _pendingRemoves
static bool _paused


Member Function Documentation

static void IS3D::AnimMgr::registerAnimObj ( AnimObj obj  )  [static]

static void IS3D::AnimMgr::removeAnimObj ( AnimObj obj  )  [static]

static int IS3D::AnimMgr::getNumAnimObjs (  )  [inline, static]

References _objs.

static AnimObj* IS3D::AnimMgr::getAnimObj ( int  i  )  [inline, static]

References _objs.

static bool IS3D::AnimMgr::getPaused (  )  [inline, static]

References _paused.

static void IS3D::AnimMgr::setPaused ( bool  p  )  [inline, static]

References _paused.

static void IS3D::AnimMgr::runAnimations (  )  [static]


Member Data Documentation

Array<AnimObj*> IS3D::AnimMgr::_objs [static, protected]

Referenced by getAnimObj(), and getNumAnimObjs().

Array<AnimObj*> IS3D::AnimMgr::_pendingRemoves [static, protected]

bool IS3D::AnimMgr::_paused [static, protected]

Referenced by getPaused(), and setPaused().


The documentation for this class was generated from the following file:

Generated on Wed Jan 26 06:31:20 2011 for IS3D by  doxygen 1.5.6