_objs | IS3D::AnimMgr | [protected, static] |
_paused | IS3D::AnimMgr | [protected, static] |
_pendingRemoves | IS3D::AnimMgr | [protected, static] |
getAnimObj(int i) | IS3D::AnimMgr | [inline, static] |
getNumAnimObjs() | IS3D::AnimMgr | [inline, static] |
getPaused() | IS3D::AnimMgr | [inline, static] |
registerAnimObj(AnimObj *obj) | IS3D::AnimMgr | [static] |
removeAnimObj(AnimObj *obj) | IS3D::AnimMgr | [static] |
runAnimations() | IS3D::AnimMgr | [static] |
setPaused(bool p) | IS3D::AnimMgr | [inline, static] |