#include <ModelObj.H>
Inherits IS3D::DrawObj.
Public Member Functions | |
ModelObj () | |
virtual | ~ModelObj () |
void | draw () |
Override this function and place your G3D draw calls inside it. | |
Public Attributes | |
Color4 | _color |
Array< Vector3 > | _vertices |
Array< Vector3 > | _normals |
Array< Array< int > > | _faceIndices |
IS3D::ModelObj::ModelObj | ( | ) |
virtual IS3D::ModelObj::~ModelObj | ( | ) | [virtual] |
void IS3D::ModelObj::draw | ( | ) | [virtual] |
Color4 IS3D::ModelObj::_color |
Array<Vector3> IS3D::ModelObj::_vertices |
Array<Vector3> IS3D::ModelObj::_normals |
Array< Array<int> > IS3D::ModelObj::_faceIndices |