#include <IS3DDraw.H>
Static Public Member Functions | |
static void | poly3DOutline (const Array< Vector3 > &polygon, RenderDevice *renderDevice, const Color4 &color=Color3::yellow()) |
static void | poly3D (const Array< Vector3 > &polygon, RenderDevice *renderDevice, const Color4 &color=Color3::yellow()) |
static void | lineWithTristrip (const Array< Vector3 > &points, const Vector3 &normal, const double &width, RenderDevice *renderDevice, const Color4 &color=Color3::black()) |
static void | cylinder (const Vector3 &startPoint, const Vector3 &endPoint, const double &startRadius, const double &endRadius, RenderDevice *renderDevice, const Color4 &color=Color3::yellow(), const int &numSections=10) |
static void IS3D::IS3DDraw::poly3DOutline | ( | const Array< Vector3 > & | polygon, | |
RenderDevice * | renderDevice, | |||
const Color4 & | color = Color3::yellow() | |||
) | [static] |
static void IS3D::IS3DDraw::poly3D | ( | const Array< Vector3 > & | polygon, | |
RenderDevice * | renderDevice, | |||
const Color4 & | color = Color3::yellow() | |||
) | [static] |
static void IS3D::IS3DDraw::lineWithTristrip | ( | const Array< Vector3 > & | points, | |
const Vector3 & | normal, | |||
const double & | width, | |||
RenderDevice * | renderDevice, | |||
const Color4 & | color = Color3::black() | |||
) | [static] |
static void IS3D::IS3DDraw::cylinder | ( | const Vector3 & | startPoint, | |
const Vector3 & | endPoint, | |||
const double & | startRadius, | |||
const double & | endRadius, | |||
RenderDevice * | renderDevice, | |||
const Color4 & | color = Color3::yellow() , |
|||
const int & | numSections = 10 | |||
) | [static] |