00001
00010 #ifndef GLWRAP_H
00011 #define GLWRAP_H
00012
00013 #ifdef WIN32
00014 # include <winsock2.h>
00015 # include <windows.h>
00016 # include <iostream.h>
00017 # include <fstream.h>
00018 #endif
00019
00020 #ifdef USE_G3D
00021
00022
00023 # include <G3DAll.h>
00024 #else
00025 # include <GL/gl.h>
00026 # include <GL/glu.h>
00027 #endif
00028
00029 #ifdef USE_GLUT
00030 # include <GL/glut.h>
00031 #endif
00032
00033
00034 #include "isGlContextData.H"
00035
00036
00037 GLenum checkGLError(bool exitOnError=false);
00038
00039
00040 #endif