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glwrap.H

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00001 
00010 #ifndef GLWRAP_H
00011 #define GLWRAP_H
00012 
00013 #ifdef WIN32
00014 #  include <winsock2.h>
00015 #  include <windows.h>
00016 #  include <iostream.h>
00017 #  include <fstream.h>
00018 #endif
00019 
00020 #ifdef USE_G3D
00021 // this includes G3D's local copy of GL that handles all the GL extensions
00022 // correctly.
00023 #  include <G3DAll.h>  
00024 #else
00025 #  include <GL/gl.h>
00026 #  include <GL/glu.h>
00027 #endif
00028 
00029 #ifdef USE_GLUT
00030 #  include <GL/glut.h>
00031 #endif
00032 
00033 
00034 #include "isGlContextData.H"
00035 
00036 
00037 GLenum checkGLError(bool exitOnError=false);
00038 
00039 
00040 #endif

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