_adjEdges | ISVertex | [protected] |
_color | ISVertex | [protected] |
_loc | ISVertex | [protected] |
_mesh | ISVertex | [protected] |
_norm | ISVertex | [protected] |
_texcoords | ISVertex | [protected] |
addEdge(ISEdge *e) | ISVertex | [inline] |
adjEdge(int k) const | ISVertex | [inline] |
color() | ISVertex | [inline] |
isAdjacent(ISVertex *v) | ISVertex | |
ISVertex(cWpt &p=Origin) | ISVertex | [inline] |
ISVertex(cWpt &p, cWvec &n) | ISVertex | [inline] |
ISVertex(double x, double y, double z) | ISVertex | [inline] |
loc() const | ISVertex | [inline] |
lookupEdge(ISVertex *v) | ISVertex | |
moveTo(cWpt &p) | ISVertex | [inline] |
neighborVert(int k) | ISVertex | |
norm() const | ISVertex | [inline] |
numAdjEdges() | ISVertex | [inline] |
offsetLoc(cWvec &v) | ISVertex | [inline] |
operator<<(ostream &os, ISVertex v) | ISVertex | [friend] |
removeEdge(ISEdge *e) | ISVertex | [inline] |
setColor(Color c) | ISVertex | |
setMesh(ISMesh *m) | ISVertex | |
setNormal(cWvec &n) | ISVertex | |
setTexCoords(float u, float v) | ISVertex | |
texcoords() | ISVertex | [inline] |
transform(cWtransf &xform) | ISVertex | [inline] |
~ISVertex() | ISVertex | [inline, virtual] |