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TestApp.H

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00001 
00015 #ifndef TESTAPP_H
00016 #define TESTAPP_H
00017 
00018 // Include the IS3D library and all dependencies
00019 #include <IS3D.H>
00020 #include <FTGL.h>
00021 #include <FTFont.h>
00022 
00023 class TestApp : public ISApp
00024 {
00025 public:
00026   void initFTGL();
00027   void splashScreen();
00028   void cleanupSplashScreen();
00029   void postSplashInit();
00030   void postSplashGLContextInit();
00031   void drawDone();
00032   void shutdown();
00033 
00034   void myMenuHandler(EventRef e) {
00035     cout << "Your menu item was pressed." << endl;
00036   }
00037   
00038 private:
00039 
00040   CoordinateFrame _trackerFrame;
00041   FTFont * _myFonts[6];
00042 };
00043 
00044 #endif

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