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PeelScene.H

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00001 /**************************************************************
00002  *  Name: Sascha Becker (sab)
00003  *  File: PeelScene.H
00004  *  Asgn: cavewriting
00005  *  Date: Sat Jan  1 20:11:00 EST 2005
00006  **************************************************************/
00007 
00008 #ifndef PeelScene_Header
00009 #define PeelScene_Header
00010 
00011 
00012 #include <G3DAll.h>
00013 #include <string>
00014 #include <XercesXMLUtil.H>
00015 #include "Section.H"
00016 #include "Story.H"
00017 #include "Scene.H"
00018 
00019 using namespace std;
00020 
00021 namespace cavewriting {
00022 
00086 class PeelScene : public Scene  {
00087 
00088 public:
00089 
00090   PeelScene(Story* story, xercesc::DOMNode* node, int id);
00091   virtual ~PeelScene();
00092 
00093   virtual void start(); 
00094   virtual void animate();
00095 
00096 protected:
00097   Story * _story;
00098   Word* getRandomUnpeeledWord();
00099   Word* getRandomWeightedUnpeeledWord();
00100   Word* getRandomUnpeeledWordFromSection(int section);
00101   bool readyToCollapse();
00102   int _lastSectionPeeledFrom; 
00103   double _lastTimePeelStarted;
00104   double _peelInterval;
00105   double _peelDuration;
00106   string _peelEffectType;
00107   int _numWordsPeeled; 
00108   int _totalWords; 
00109   bool _peeledAllWords; 
00110 private:
00111 
00112 };
00113 
00114 }
00115 
00116 #endif

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