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FadeScene.H

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00001 /**************************************************************
00002  *  Name: Sascha Becker (sab)
00003  *  File: FadeScene.H
00004  *  Asgn: cavewriting
00005  *  Date: Sun Feb  6 15:23:32 EST 2005
00006  **************************************************************/
00007 
00008 #ifndef FadeScene_Header
00009 #define FadeScene_Header
00010 
00011 #include <G3DAll.h>
00012 #include <string>
00013 #include <XercesXMLUtil.H>
00014 #include "Section.H"
00015 #include "Story.H"
00016 #include "Scene.H"
00017 
00018 using namespace std;
00019 
00020 namespace cavewriting {
00021 
00090 class FadeScene : public Scene {
00091 
00092 
00093 public:
00094 
00095   FadeScene(Story* story, xercesc::DOMNode* node, int id);
00096   virtual ~FadeScene();
00097 
00098   virtual void start(); 
00099   virtual void animate();
00100 
00101 
00102 protected:
00103   double _fadeInDuration;
00104   double _pauseDuration; 
00105   double _fadeOutDuration; 
00106 
00107   double _localStartTime; 
00108 
00109 private:
00110 
00111 };
00112 
00113 }
00114 
00115 #endif

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