VRG3D::VRApp Member List
This is the complete list of members for
VRG3D::VRApp, including all inherited members.
_camera | VRG3D::VRApp | [protected] |
_clearColor | VRG3D::VRApp | [protected] |
_clusterServerName | VRG3D::VRApp | [protected] |
_clusterSynchIt | VRG3D::VRApp | [protected] |
_clusterSynchItBuf | VRG3D::VRApp | [protected] |
_conduitToServer | VRG3D::VRApp | [protected] |
_curMousePos | VRG3D::VRApp | [protected] |
_endProgram | VRG3D::VRApp | [protected] |
_frameCounter | VRG3D::VRApp | [protected] |
_guiBtnToEventMap | VRG3D::VRApp | [protected] |
_gwindow | VRG3D::VRApp | [protected] |
_inputDevices | VRG3D::VRApp | [protected] |
_isAClusterClient | VRG3D::VRApp | [protected] |
_log | VRG3D::VRApp | [protected] |
_networkDevice | VRG3D::VRApp | [protected] |
_renderDevice | VRG3D::VRApp | [protected] |
_tile | VRG3D::VRApp | [protected] |
_userInput | VRG3D::VRApp | [protected] |
_widgetManager | VRG3D::VRApp | [protected] |
addGuiButtonAndTrapEvent(GuiPane *pane, const std::string &eventToGenerate, const GuiCaption &text, GuiButton::Style style=GuiButton::NORMAL_STYLE) | VRG3D::VRApp | [virtual] |
appendGEventsToEvents(RenderDevice *rd, DisplayTile &tile, Array< EventRef > &events, Array< GEvent > &gEvents, Vector2 &mousePos) | VRG3D::VRApp | [static] |
clientCheckConnection() | VRG3D::VRApp | |
clientReceiveEvents(Array< EventRef > &events) | VRG3D::VRApp | |
clientRequestAndWaitForOkToSwap() | VRG3D::VRApp | |
clientRequestEvents() | VRG3D::VRApp | |
clientSetup() | VRG3D::VRApp | |
doGraphics(RenderDevice *rd) | VRG3D::VRApp | [virtual] |
doUserInput(Array< VRG3D::EventRef > &events) | VRG3D::VRApp | [virtual] |
findVRG3DDataFile(const std::string &filename) | VRG3D::VRApp | [static] |
getCamera() | VRG3D::VRApp | [inline] |
getG3DUserInput() | VRG3D::VRApp | [inline] |
getG3DWidgetManager() | VRG3D::VRApp | [inline] |
getHeadFrame() | VRG3D::VRApp | [inline] |
getKeyName(GKey::Value key, GKeyMod mod) | VRG3D::VRApp | [static] |
getLog() | VRG3D::VRApp | [inline] |
getReadyToEndProgram() | VRG3D::VRApp | [inline] |
getRenderDevice() | VRG3D::VRApp | [inline] |
guiProcessGEvents(Array< GEvent > &gevents, Array< VRG3D::EventRef > &newGuiEvents) | VRG3D::VRApp | [virtual] |
init(const std::string &vrSetup, Log *appLog=NULL) | VRG3D::VRApp | [virtual] |
init(GWindow *_gwindow, RenderDevice *_renderDevice, DisplayTile _tile, Array< InputDevice * > _inputDevices, CoordinateFrame initialHeadFrame, const std::string &_clusterServerName="", Log *_log=NULL) | VRG3D::VRApp | [virtual] |
oneFrame() | VRG3D::VRApp | [virtual] |
oneFrameGraphics() | VRG3D::VRApp | [virtual] |
pollWindowForGEvents(RenderDevice *rd, Array< GEvent > &gEvents) | VRG3D::VRApp | [static] |
run() | VRG3D::VRApp | [virtual] |
setClearColor(Color4 clearColor) | VRG3D::VRApp | [inline] |
setupInputDevicesFromConfigFile(const std::string &filename, Log *log, Array< InputDevice * > &inputDevices) | VRG3D::VRApp | [static] |
VRApp() | VRG3D::VRApp | |
~VRApp() | VRG3D::VRApp | [virtual] |