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Namespaces | |
namespace | VRG3D |
Functions | |
Array< std::string > | VRG3D::splitStringIntoArray (const std::string &in) |
std::string | VRG3D::decygifyPath (const std::string &in) |
std::string | VRG3D::replaceEnvVars (const std::string &in) |
void | VRG3D::growAABox (AABox &box, const Vector3 &point) |
void | VRG3D::growAABox (AABox &box, const AABox &box2) |
Color3 | VRG3D::Color3FromUints (G3D::uint8 r, G3D::uint8 g, G3D::uint8 b) |
unsigned int | VRG3D::hashCode (const double d) |
std::ostream & | VRG3D::operator<< (std::ostream &os, const Vector2 &vec2) |
std::istream & | VRG3D::operator>> (std::istream &is, Vector2 &vec2) |
std::istream & | VRG3D::operator>> (std::istream &is, Vector3 &vec3) |
std::ostream & | VRG3D::operator<< (std::ostream &os, const Matrix3 &m) |
std::istream & | VRG3D::operator>> (std::istream &is, Matrix3 &m) |
std::ostream & | VRG3D::operator<< (std::ostream &os, const Matrix4 &m) |
std::istream & | VRG3D::operator>> (std::istream &is, Matrix4 &m) |
std::istream & | VRG3D::operator>> (std::istream &is, CoordinateFrame &m) |
std::ostream & | VRG3D::operator<< (std::ostream &os, const Color3 &c) |
std::istream & | VRG3D::operator>> (std::istream &is, Color3 &c) |
std::ostream & | VRG3D::operator<< (std::ostream &os, const Color4 &c) |
std::istream & | VRG3D::operator>> (std::istream &is, Color4 &c) |
std::string | VRG3D::matrix4ToString (Matrix4 m) |
std::string | VRG3D::coordinateFrameToString (CoordinateFrame cf) |
std::string | VRG3D::intToString (int i) |
int | VRG3D::stringToInt (const std::string &in) |
std::string | VRG3D::realToString (double r) |
double | VRG3D::stringToReal (const std::string &in) |