00001 00015 #ifndef IS3D_H 00016 #define IS3D_H 00017 00018 // include G3D and iostream, set namespaces 00019 #include "IS3DCommon.H" 00020 00021 // include all headers in the IS3D library 00022 #include "AnimMgr.H" 00023 #include "AnimObj.H" 00024 #include "CalibrateTracker.H" 00025 #include "ClusterSync.H" 00026 #include "ConfigVal.H" 00027 #include "Cursor3D.H" 00028 #include "CygPath.H" 00029 #include "DebugDraw.H" 00030 #include "Default3DMenu.H" 00031 #include "DefaultBtnHandler.H" 00032 #include "DefaultHeadTrack.H" 00033 #include "DefaultMouseNav.H" 00034 #include "DeviceMgr.H" 00035 #include "DrawMgr.H" 00036 #include "DrawObj.H" 00037 #include "Event.H" 00038 #include "Event1DToEvent.H" 00039 #include "EventDisplay.H" 00040 #include "EventFilter.H" 00041 #include "EyeProjectionObj.H" 00042 #include "Fsa.H" 00043 #include "FsaHelper.H" 00044 #include "FsaMgr.H" 00045 #include "G3DOperators.H" 00046 #include "ICubeXDevice.H" 00047 #include "IFSObj.H" 00048 #include "InspectMouseNav.H" 00049 #include "IS3DDraw.H" 00050 #include "IS3DEngine.H" 00051 #include "ISApp.H" 00052 #include "KbdToTracker.H" 00053 #include "Midi.H" 00054 #include "ModalVRFsa.H" 00055 #include "ModelObj.H" 00056 #include "MouseToTracker.H" 00057 #include "MultiColumnMenu.H" 00058 #include "PhantomDevice.H" 00059 #include "PolledDevice.H" 00060 #include "ProgressBar.H" 00061 #include "SelectMgr.H" 00062 #include "ShMemEventRelay.H" 00063 #include "SimpleObj.H" 00064 #include "SoundImpNetwork.H" 00065 #include "SoundImpOpenAL.H" 00066 #include "SoundImpSDL.H" 00067 #include "SoundMgr.H" 00068 #include "StringUtils.H" 00069 #include "SystemUtils.H" 00070 #include "TexMgr.H" 00071 #include "TextScreen.H" 00072 #include "TrackedButton.H" 00073 #include "TrackerDevice.H" 00074 #include "VRPNAnalogDevice.H" 00075 #include "VRPNButtonDevice.H" 00076 #include "VRPNTrackerDevice.H" 00077 #include "VRML2Parser.H" 00078 #include "VRMLModel.H" 00079 #include "VRMLObj.H" 00080 #include "VRMLParser.H" 00081 #include "NektarModel.H" 00082 #include "NektarModelObj.H" 00083 00084 #include "ColorUtils.H" 00085 #include "TimerMgr.H" 00086 00087 #include "DefaultWandFlyNav.H" 00088 00089 // these are already set, but just to be sure and explicit.. 00090 using namespace G3D; 00091 using namespace IS3D; 00092 using namespace std; 00093 00094 #endif