_2dObjects | DRAWMGR | [protected, static] |
_frameCount | DRAWMGR | [protected, static] |
_lastFrameTime | DRAWMGR | [protected, static] |
_objects | DRAWMGR | [protected, static] |
_paperPass | DRAWMGR | [protected, static] |
_paperRepeat | DRAWMGR | [protected, static] |
_paperTexture | DRAWMGR | [protected, static] |
_paperXOffset | DRAWMGR | [protected, static] |
_paperYOffset | DRAWMGR | [protected, static] |
_screenGrab | DRAWMGR | [protected, static] |
_screenGrabInt | DRAWMGR | [protected, static] |
_startTime | DRAWMGR | [protected, static] |
_useDLs | DRAWMGR | [protected, static] |
contextInit() | DRAWMGR | [static] |
draw(int pass=0) | DRAWMGR | [static] |
drawObject(DrawObj *const d) | DRAWMGR | [static] |
drawPaperBackground() | DRAWMGR | [static] |
elapsedTime() | DRAWMGR | [static] |
frameCount() | DRAWMGR | [inline, static] |
frameDone() | DRAWMGR | [static] |
getLight(const int i) | DRAWMGR | [protected, static] |
getObject(const int num) | DRAWMGR | [inline, static] |
numObjects() | DRAWMGR | [inline, static] |
offsetTime(const double offset) | DRAWMGR | [inline, static] |
paperRepeat() | DRAWMGR | [inline, static] |
paperXOffset() | DRAWMGR | [inline, static] |
paperYOffset() | DRAWMGR | [inline, static] |
register2DObj(DrawObj *o) | DRAWMGR | [static] |
registerObj(DrawObj *o) | DRAWMGR | [static] |
removeObj(DrawObj *o, bool display=true) | DRAWMGR | [static] |
screenGrab() | DRAWMGR | [inline, static] |
setPaperRepeat(float r) | DRAWMGR | [inline, static] |
setPaperXOffset(float o) | DRAWMGR | [inline, static] |
setPaperYOffset(float o) | DRAWMGR | [inline, static] |
timeSinceLastFrame() | DRAWMGR | [static] |