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TexLoadRGB.H

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00001 
00002 //#include <GL/glut.h>
00003 #include "glwrap.H"
00004 
00005 extern GLubyte *read_alpha_texture(const char *name, int *width, int *height);
00006 extern GLubyte *read_rgb_texture(const char *name, int *width, int *height, 
00007                  int *numchannels);
00008 

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