00001 00002 //#include <GL/glut.h> 00003 #include "glwrap.H" 00004 00005 extern GLubyte *read_alpha_texture(const char *name, int *width, int *height); 00006 extern GLubyte *read_rgb_texture(const char *name, int *width, int *height, 00007 int *numchannels); 00008