00001 00009 #ifndef ANIMOBJ_H 00010 #define ANIMOBJ_H 00011 00012 class AnimObj 00013 { 00014 public: 00015 00016 AnimObj(); 00017 virtual ~AnimObj(); 00018 00023 virtual void animate(double deltaT, double elapsedT, int frameNum) {}; 00024 00025 }; 00026 00027 #endif