_vec2d() | _vec2d< VEXEL > | [inline] |
_vec2d(Greal x, Greal y) | _vec2d< VEXEL > | [inline] |
_x | _vec2d< VEXEL > | [protected] |
_y | _vec2d< VEXEL > | [protected] |
angle(const VEXEL &) const | _vec2d< VEXEL > | |
dist(const VEXEL &v) const | _vec2d< VEXEL > | [inline] |
distSqrd(const VEXEL &v) const | _vec2d< VEXEL > | [inline] |
isEqual(const VEXEL &v, Greal epsSqrd=epsNorSqrdMath()) const | _vec2d< VEXEL > | [inline] |
isExactNull() const | _vec2d< VEXEL > | [inline] |
isNull(Greal epsSqrdMath=epsNorSqrdMath()) const | _vec2d< VEXEL > | [inline] |
isParallel(const VEXEL &) const | _vec2d< VEXEL > | |
length() const | _vec2d< VEXEL > | [inline] |
lengthSqrd() const | _vec2d< VEXEL > | [inline] |
normalize() const | _vec2d< VEXEL > | |
operator *(const VEXEL &v) const | _vec2d< VEXEL > | [inline] |
operator *(Greal s) const | _vec2d< VEXEL > | [inline] |
operator *=(Greal s) | _vec2d< VEXEL > | [inline] |
operator!=(const VEXEL &v) const | _vec2d< VEXEL > | [inline] |
operator+(const VEXEL &v) const | _vec2d< VEXEL > | [inline] |
operator+=(const VEXEL &v) | _vec2d< VEXEL > | [inline] |
operator-(const VEXEL &v) const | _vec2d< VEXEL > | [inline] |
operator-() const | _vec2d< VEXEL > | [inline] |
operator-=(const VEXEL &v) | _vec2d< VEXEL > | [inline] |
operator/(Greal s) const | _vec2d< VEXEL > | [inline] |
operator/=(Greal s) | _vec2d< VEXEL > | [inline] |
operator==(const VEXEL &v) const | _vec2d< VEXEL > | [inline] |
operator[](int index) const | _vec2d< VEXEL > | [inline] |
operator[](int index) | _vec2d< VEXEL > | [inline] |
perpend() const | _vec2d< VEXEL > | [inline] |
VEXEL() | VEXEL | [inline] |
VEXEL(Greal x, Greal y) | VEXEL | [inline] |
VEXEL(cXYvec &) | VEXEL | |
VEXEL(cNDCvec &) | VEXEL | |
VEXEL(cWpt &, cWvec &) | VEXEL |